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Tobias Boström
VFX and Tech Artist - Game developer
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3d-Modeling and Animation
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DreamBound
That time I reincarned as a slime - Anime Fan Art - Houdini
Vine attack - Houdini - Simulation/VFX
Fire Beam - Vfx
Shadow Veil - Black Magic Blast Attack - VFX
Infernal Nova -Beam AOE - VFX
Ground Explosion Simulation -VFX
Tornado and Ground Destruction - VFX
Fireball spell VFX - Mancer Project
Shield / Force Field Shader - VFX
Attack boost effect - DreamBound - Unreal Engine
Arrow attack - VFX - Unreal Engine
Healing Effect - DreamBound - Unreal VFX
Basic attack - Mancer - VFX
Lightning Beam Attack - VFX - Mancer Project
Ice Spikes - VFX
Overlay Material and Amulet Shader - Mancer Project
Custom Volumetric Cloud Shader - VFX
Stylized Waterfall - DreamBound - Unreal Engine - Breakdown
Wall Breaker - Enemy - 3D modell and animation - Mancer Project
3D Marble Machine! Dynamic Machine Challenge inspired
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