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Tornado and Ground Destruction - VFX

Tornado Project.
I wanted to try to make a tornado and use a destruction simulation so that it would destroy the floor.
I created the tornado shader in unreal using a perlin noise texture and the simulation was created the floor breaking simulation in 3Ds Max.

Simulation

SideView

Tornado

Niagara particle system

Niagara particle system

Tornado shader

Tornado shader

Tornado Shader

Tornado Shader

Sparks shader

Sparks shader